The Fate of One

Documents:

Game Pitch

Game Document Design

Game Beautiful Corner

Demo Map Document

Project Information:

Genre: FPS,3D mystery adventure game 

Mode: Single-Player, Puzzle, Story

Setting: First person camera, enigmas and puzzles

Game summary: The player must find his lost brother on this mysterious island, solve the puzzles, seek objects  and deciphers code. There is one distraction only, every time the player has some “hint” of where the brother is, he gets killed by someone unknown, and he wakes up where it all started.

Engine: UE4

World:

An island within a time that seems to stand still at the same hour.
The player goes from his father's office, a familiar space that makes him think he has never left home, to an island in the middle of nowhere.

Characters:

Playing as Luke, who searches for his brother, James, in a reality where time always seems to repeat itself.
It seems like a peaceful place where the only person on the island, Kelu, doesn't want Luke around, and makes sure to block him with death.

Luke

James

Kelu

Objective:

Narrative.

The player has to identify with Luke, and his state of confusion, but this feeling must not overpower the game.

Having a balance between a mysterious narrative  and linear gameplay was very interesting.

Loop.

Introducing the Loop to the player through an unexpected event facilitates this mystery about the story.

The game has been kept linear, through the addition of a clue or visual solution to puzzles or riddles. So as not to create frustration in the player.

Location

UNITED KINGDOM

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